Replication data for: Entrepreneurial Innovation: Killer Apps in the iPhone Ecosystem
Principal Investigator(s): View help for Principal Investigator(s) Jason P. Davis; Pai-Ling Yin; Yulia Muzyrya
Version: View help for Version V1
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P2014_1175_data | 08/02/2019 08:31:PM | ||
LICENSE.txt | text/plain | 14.6 KB | 08/02/2019 04:31:PM |
Project Citation:
Project Description
Summary:
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The mobile applications (apps) industry has exhibited rapid entry and growth in the midst of a recession. Using unique data from the iPhone application ecosystem, we examine how the development of \"killer apps\" (apps appearing in the top grossing rank) varies by market and app characteristics. We find that previous app experience and no updating increase the likelihood of becoming a killer game app, while more updates increase the likelihood of becoming a non-game killer app. Development opportunities, level of competition, and demand preferences are possible drivers of the opposing innovation process results in game and non-game markets.
Scope of Project
JEL Classification:
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L63 Microelectronics • Computers • Communications Equipment
L26 Entrepreneurship
O31 Innovation and Invention: Processes and Incentives
L86 Information and Internet Services • Computer Software
L63 Microelectronics • Computers • Communications Equipment
L26 Entrepreneurship
O31 Innovation and Invention: Processes and Incentives
L86 Information and Internet Services • Computer Software
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